Khan Academy for Kids allows children to read books, create and draw, solve puzzles and play games that promote social skills. App ideas include Stop Motion, where children use physical toys such as Lego minifigures or plasticine models to create short animated movies. School-age (5-9 years) Apps and digital games that support learning, social skills and creativity are recommended for school-age children. Apps and digital games like Osmo, where players use objects in the real world to interact with the digital world on their device, can develop communication, social and problem-solving skills. ThinkStock Photos Pre-schoolers (3-5 years) Screen time, when supervised by a parent and part of a balanced healthy family lifestyle, can support children's developing imagination, creativity, and storytelling. Joining together with your child in playful rhythm and rhyme time in the first 1,000 days supports many aspects of brain development. Apps on a parent's device, such as Baby Karaoke can help parents to remember and sing along to nursery rhymes and children's songs. Digital devices and apps may assist parents when used together with their baby or toddler, to maintain relationships with friends and family. Digital toys across age groups Babies and toddlers Video-chatting is the only recommended form of screen time for babies and toddlers. Modelling healthy screen time as well as selecting developmentally appropriate digital toys or platforms for play are two ways parents can assist children in developing a healthy relationship with screen time.
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Ultimately, screens are a part of modern life - children need to learn how to navigate them. For children, this may mean sharing a family device, having clear boundaries about usage and a parent supervising.